This quest is given by Shadow.
Exit Ember Light Camp and proceed carefully around the island to the western coast of Perdition Rock. There are two choices here: heading directly west through large groups of enemies, or fighting one's way to the east and taking on smaller groups, then doubling back around to the center and heading west from there.
Either method involves fighting large numbers of Flesh Golems, Phantoms, Mahgo Hydras, and numerous bosses that spawn along the way. Enchantment removal and hexes are rampant in the entire area, as is hard-hitting Area of Effect damage, so the group should come prepared.
Directly to the north of the Ember Light Camp exit is a crossroads in the center of Perdition Rock. To the west of this crossroads is an Ether Seal. After clearing out the area to the east, before any melee attack, a Ranger with a longbow or flatbow can do significant damage to the seal, standing on the promontory to the east out of the energy-robbing well. Mursaat and White Mantle are present here, but not in large numbers.
Fighting onward to the west, either going to the north through a group of Breeze Keepers or to the south through a large group of Phantoms -- and a Wurm that appears at the most inopportune moment, eventually the group will arrive at the docks, which are guarded by two pull-able groups of White Mantle. The three members of the inner council, a Warrior and two Mesmers, are atop a shrine and will engage only when a party member's aggro bubble touches them, so the group can safely clear the area before running up the steps to take on the bosses. None of the three council member bosses have any elite skills, so signets of capture are not helpful unless used on the way to the final shrine.
After the fight, speak to Captain Grumby who will escort the party directly to the Ring of Fire.
2. Ring of Fire
- Before following your instinct and running ahead to help Brechnar Ironhammer defeat his pursuing foes, stay still for a moment. He is helping you by drawing the massive group of Mursaat away from you - he is supposed to die. After the Mursaat clear out head north, hugging the right wall. Stop just before the path turns northwest and notice the group of Jade Armors sneaking up behind you. Defeat them, along with the Jade Bows that may also wander into your aggro bubble. Head north and eventually you will spot a Mursaat Tower along with a few Jade Bows around it. The Mursaat towers are bad news for casters, so have your warriors unleash their fully charged adrenal skills on the Ether Seal to disable them. Proceed north, northwest and kill all of the Ettins along the way. You will come to a fork in the road at which you should head right, in other words continue heading north. A few dead Ettins later you will spot the Ancient Seer. Speak with her and she will give you the bonus objective. Backtrack until you come to the fork in the road and head west through the lava pit. While walking through the lava you are set on fire and crippled so cross it as quickly as possible and don't engage any enemies until you are safely across. Defeat the Mursaat, and the Mursaat tower they are guarding once you cross the lava pit, then continue along the path. A cinematic will be triggered once you make your way down the hill to the west. Proceed downhill clearing any foes along the way until you come to the Mursaat Fortress.
- Instead of taking the way around the back of the Mursaat fortress, I am going to take the direct approach through the main gate. As you probably already noticed the enterance is guarded by two Mursaat Towers along with a few groups of Mursaat patrolling the area. You should have a ranger or warrior pull out the groups of Mursaat from out of the Mursaat Tower's range. You should have no problems eliminating them once you do so. After killing the Mursaat, disable the towers by breaking the Ether Seals on each one. Destroy the 2 Ether Seals holding closed the door to the fortress and as before, have a ranger or warrior pull the enemies inside. Defeat them once they are outside of the towers' range and head inside. Immediatedly direct your attention at one of the Ether Seals and destroy it to disable one of the towers, which will give you that side as a safe haven. When you are all healed up disable the other tower. After doing so, the Eidolon will spawn - you must kill it in order to complete the bonus.
- Proceed west and kill the Mursaat patrols on top of the stairs. Now head back and destroy the ether seal to the south, which will open the door. Eliminate the boss inside and activate the switch on the ground. Head back out, go up the stairs and proceed south. You will encounter a few more groups of Mursaat along the way here before you reach the Mursaat Guardhouse. Proceed inside and eliminate the rest of the Mursaat to trigger a cinematic and complete the mission.

- Proceed southwest along the path and before destroying the ether seal which holds the door to the Mursaat Stronghold closed, have your nukers eliminate any Mursaat along the elevated walls of the fortress. This will make things much easier once you are inside. Once you do that, destroy the ether seal and enter the stronghold, clearing it from left to right. Proceed west and eliminate the Mursaat guarding the Onyx gate. Destroy both seals on each side and proceed through the gate. You will find a Mursaat Monk on the other side, who will run when you attack him. If you manage to kill him before he escapes to his Mursaat buddies, a glitch will be triggered and all the Mursaat up to the next gate will not attack you. This is a neat little trick that makes things that much easier. Instead of going south through the next gate, keep heading west. Be sure to clear any foes along the way as this will make the bonus mission much easier. Proceed west and you will eventually come to a small bridge. Upon crossing it you will encounter some Volcanic Wurms. After defeating them, backtrack east to the Mursaat Stronghold. Head down to the docks.
- You must destroy the Ether Seal here in order to free Leah Stone's spirit. After doing so, she will follow you back west, and across the small bridge. Lead her to the top of the nearby hill (the one with the big tree) to complete the bonus.
- Head back east, and instead of heading back to the Mursaat stronghold make your way south through the next gate. There are several tough bosses along the way, so make sure that you dispose of them carefully. Proceed east across what looks like a fiery bridge until you finally come to the Door of Komale. You have to destroy each of the six seals here in order to open the door. Be advised that each seal you destroy spawns about four seal guardians, which are easy to dispose of but can be a nuisance to monks, and casters in general. Also keep in mind that Mursaat Guardians will attack you from the rear from time to time. Take it slow, one seal at a time. Clear one side of seals to give yourselves some room to move around, and it will be a piece of cake from then on out. When you destroy the final seal a cinematic will be triggered. When it is over, defeat the Titan to complete the mission.

Many people find this mission to be extremely difficult. It is actually quite simple if you keep in mind four simple things. 1) Always, and I mean ALWAYS kill Sparks of the Titans first, and interrupt their Rodgorts Invocation spell whenever you can. 2) When fighting the Titans, keep in mind that you have to kill all three of their forms to completely destroy them. After you defeat a Burning Titan, a Risen Ashen Hulk appears. After you kill the Risen Ashen Hulk, a Hand of the Titan and Fist of the Titan emerge. Make sure your team concentrates their attacks on only one Titan at a time until it is completely dead. 3) When you come to the Titan Portals, be sure to have someone pull each group of enemies out, otherwise you will be up against groups of 10 or more and will surely die. 4) Winter is a very handy spirit to bring along for this mission, as it will increase your team's damage by changing it to cold damage.
- Start by heading across the bridge and eliminating the Titans. Follow the path south where eventually you will spot the Lich. Don't bother trying to kill him, he will dissappear as soon as you attack. After eliminating the Titans in the area proceed southeast across the bridge where you will spot a few Spark of the Titans. Defeat them quickly and proceed across the second bridge in the southeast. Before heading further, wait until the Titan patrols to the south pass by. Once they do, head further southeast and follow the path until you spot the Ancient Seer. She will most likely be under attack so you will need to save her. After doing so, speak with her and she will give you your bonus objective. Head northwest from where you found the Seer and follow the path west. Eventually you will come to a hill leading down to the Titan Portals. Instead of heading down this hill hang back and wait for all of the Titans to spawn from the lava to the right. All of the Titans will make their way to the Titan Portals once they spawn except for the Armageddon Lords, which you should not bother with for now.
- At this point you should designate a member in your team to pull out the Titans from around the Titan Portals one group at a time. Remember to keep Winter up, and you should eliminate them all in no time. Next, instead of eliminating the Portal Wraiths go back to the lava pit and take care of the Armageddon Lords. After doing so you will have completed the bonus objective.
- Go ahead and eliminate each group of Portal Wraiths to disable the Titan Portals. After doing so, you will be treated to a cinematic. After the cinematic you will be charged by a large group of Hands and Fists of the Titans. You should temporarily retreat because a group that size can and more than likely will annihilate your team if you take it on all at once. Instead you should pull them one group at a time, and eliminate them as they come at you. After defeating them, you must kill Undead Prince Rurik. A cinematic is triggered after you do so. Follow the path north, then northeast where you will eventually meet the Lich. He can be quite annoying to defeat mainly because of his Soul Vortex spell which teleports the unlucky one to get sucked into it straight into the lava. Also be aware of his regular melee attack as it can easily do over 200 damage. You must defeat him while he stands on top of the Bloodstone. After you do so, a cinematic will be triggered and you will have completed the mission along with the game.
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