This quest is given by Captain Osric.
All you need to do to complete this quest is kill the Stone Summit Boss, who is at the very far end of the road to Borlis Pass. If you also have the quests Shiverpeak Stragglers and The Road to Borlis Pass active, there will be a lot of Stone Summit on the road. To avoid them, simply skirt round via the road that goes towards the Ascalon Foothills entrance. This way, you can reach the boss fairly easily, without going through hordes of dwarves to reach him. You can also pick up the refugees for the Shiverpeak Stragglers quest here, and return by the same route, avoiding the dwarves again.
If you do want to kill all the dwarves by not taking the detour, make sure to lure small groups while the rest of your party waits at a safe distance. Otherwise you might have to fight 10+ enemies at once.
Reward- 500 Experience
2. Borlis Pass

- The first thing you should do when you spawn is talk to Ascalon Guard Hayden who will hand you a torch which you will need to light the storm beacons. Follow the path northwest lighting all 7 storm beacons along the way. After you light the last beacon head west toward Ascalon Guard Tolis who will take the torch from you and open the gate.
- Follow the path northwest being cautious of the many Stone Summit in the area. After you take out the Stone Summit find the Drwarven Powder Keg Station and grab a keg. Bring the keg to the giant door in the west and drop it at the base. After blowing up the door continue along the path where you will encounter more Stone Summit along with two catapults. Slay the engineers to disable the catapults and recieve a useful morale boost. Continue along the path until you come to a door.
- Instead of pulling the lever and going through the door, head left down the hill. You will encounter a fairly strategicaly placed group of enemies here so be sure to use extra caution. After you defeat the Stone Summit look around for another Dwarven Powder Keg Station. Pick up a keg and head to the southernmost gate and blow it up. Behind the gate is a dwarf named Rornak Stonesledge who will give you your bonus mission.
- Backtrack to where you picked up that powder keg and grab another one. Head back south to Rornak Stonesledge and upon going through the gate look left. You should see a large snowdrift which you must blow up using the keg. Blowing up the snowdrift reveals a secret cave. You should proceed with caution through this cave as the Frostfire Dryders can dish out some decent degen damage to low level groups. When you reach the end of the cave you will face off with Whiskar Featherstorm - the dragon Rornak was telling you about. Defeating this beast yields you 1000 experience points and a completed bonus mission.
- Backtrack out of the cave and go through the gate which you passed earlier. Follow the path and clear any enemies you encounter. You will eventually come to a large group of ice golems, Stone Summit, and two catapults. Clear the area cautiously, avoiding aggrovating more than one group at a time. After you dispose of all the foes the the gate will open allowing you to proceed and speak with Rurik. After the cinematic follow the road west, and then south clearing any Stone Summit along the way. Eventually you will come to a set of torches which you must light in order to gain access to the next area. Your mission here is complete after you light the last torch.
3. The Frost Gate

- Start by heading west and then south clearing any minotaur patrols you may encounter. When you come to the first locked gate you must kill the Stone Summit engineer operating the catapult. Subsequently the gate will open. Proceed through the gate. When you approach the second locked gate you will need to head right across the bridge where you will find another engineer operating a catapult. Slay him and the gate will open. You will now have a small group of Stone Summit to deal with including a boss. Take care of them like all the rest and proceed through the gate and into the cave.
- While inside the cave be on the lookout for Rornak Stonesledge. Generally he can be found southeast of the west cave exit. Upon coming out of the caves west exit be on the lookout for a somewhat hidden passage on the right. Take Rornak to the ballista and follow his instructions. He will tell you to destroy the gate. After doing so, backtrack through the hidden passage and head east until you reach the broken gate. There will be some foes in the area so be ready for a battle. Proceed through the gate and be on the lookout for a chest containing the secret plans which Rornak wants. The bonus is completed once the plans have been returned to him.
- From there head back to the caves west exit and continue on the road south. You will come across two ballistae bombarding the path ahead, but it is possible to time the run across and take minimal damage. Eliminate the foes on the other side including the Engineers and you will be treated to a short cinematic. Continue south along the path and use the gear lever to activate all three of the frost gate mechanisms. After doing so you will be treated to another cinematic, ending the mission.
This quest is given by Master Saberlin.
Eliminate the 6 Centaur patrols along the main road. You don't actually need to save any refugees, you just need to kill the centaur groups to complete the quest.
Reward
- 500 Experience
This quest is given by Master Seeker Nathaniel.
After you accepted the quest from Master Seeker Nathaniel, run through the cave. The snow ettins are weak alone, but together, they are strong, so pulling would be a good strategy. Kill the snow ettins one by one and clear your path, make your way through the cave. You don't need to pick up the 'Mark of Aidan' items for progress in the quest. It could be a good method to remove the -x healing items because you can be easily killed all the snow ettins.
When you are at the end of the cave, talk to Aidan to receive the quest reward.
Reward- 500 Experience
6. To Kryta: Journey's End
This quest is given by Aidan.
Scoundrel's Rise has many undead creatures instead of the normal Mergoyle-and-Bog Skale distribution, from when you accept this quest until you deliver the letter to Ambassador Braun, and thereafter until you leave the zone. Thus, if these creatures present difficulties, it is advised to immediately deliver the letter and rezone, thus avoiding the undead completely.
Reward
- 500 Experience
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