Monday, April 9, 2012

Prophecies Walkthrough (Part 7: Crystal Desert)

1. Sands of Souls

This quest is given by the Ghostly Hero.

Travel to Augury Rock. After leaving The Amnoon Oasis, you will find yourself in a limited area with no other exits. You must use the teleporter to cross the canyon and move on. The teleporter is activated by standing in the circle and turning back to view the switches which will light up in the same sequence the player has to touch them in order to operate.

As a land mark, there is a line of monoliths which you will encounter during your journey.

Reward

2. Get to each of the three missions

This is not a quest. You just need to physically get your character to the three missions in order to do them. These are simple, but not the only, routes from Augury Rock to the three missions. These missions can be done in any order, but you must complete all three before Augury Rock changes from an outpost to a mission.



3. Elona Reach


  • Speak with the Ghostly Hero upon starting this mission and he will hand you a Vision Crystal. Proceed northeast and awaken the first ritual priest - Kahdat. Head directly west from this point, eliminating any minotaurs you may encounter. Eventually you will spot the Ghostly Hero who you must return the Vision Crystal to. After returning the crystal and viewing the cinematic, proceed west through the gate, and turn south southwest when you reach the top of the stairs. Use extra caution when crossing the bridge here and remeber to use the splinter mines to your advantage. After disarming them you can drop them next to a group of foes, causing them to start bleeding and become crippled. Keep heading southwest until you find the second Vision Crystal. After picking it up, backtrack to the bridge but instead of crossing it head directly west where you will eventually spot the bones of the second ritual priest - Hehmnut. Awaken him using the Vision Crystal you just got and have one of your party members return the crystal back to the Ghostly Hero. After everyone is back together, proceed northwest from where you found ritual priest Hehmnut. Head directly west when you come to th splinter mine where you will soon spot the last Vision Crystal. Pick up the crystal and proceed north, northeast. A few groups of forgotten later you will spot the bones of the third and final ritual priest - Nahtem. After awakening him proceed east and return the final Vision Crystal to the Ghostly Hero, which will complete the mission.
  • Be aware that you have a 30 minute time limit for this mission. Depending on how well organized your group is, this may or may not be enough time to complete both the mission and bonus. As I mentioned above, remember to use the splinter mines to your advantage. You can cripple and bleed your opponents with them.

4. Dunes of Despair



  • Start by speaking with the Ghostly Hero, and he will open the drawbridge for you to get across. Follow the path west killing any foes on the way. You will eventually come to another drawbridge guarded by a few groups of Losaru along with a Siege Wurm on the other side. Don't worry about the wurm for now, you can defeat it once you cross the drawbridge. Defeat the Losaru and have the Ghostly Hero lower the bridge. Head south from this point and you will come upon the final drawbridge. Defeat the forgotten boss along with his goons and have the Ghostly Hero lower the bridge. There are several groups of Forgotten that will charge you once you cross the drawbridge. Eliminate them with extreme prejudice and continue south where you will spot the enemy Ghostly Hero. Defeat him and lead your Ghostly Hero to the altar. He will start performing a ritual which will last 10 minutes, during which you must protect him.
  • To complete the bonus for this mission you must defeat three forgotten generals which can be found south of where the Ghostly Hero is performing his ritual. Since the mission ends when the 10 minutes are up, you must complete the bonus as you are protecting the Ghostly Hero. To do this you obviously need to split up your group. In the map above, the yellow line going straight south is the only one you must do for the bonus. There are three bosses there that must be killed. After the Ghostly Hero completes his ritual you will have completed the mission.
5. Thirsty River
  • Proceed south and kill any Sand Giants you find for the extra morale boost - you will need all the morale you can get. Follow the path south and you will eventually spot the Ghostly Hero. Speak with him and he will open the gate. Your mission here is to defeat six groups of Forgotten along with each of their priests. The first group you encounter is led by Goss Aleesh. This is by far the easiest group to defeat, kill all of them along with their Priest to proceed to the next challenge. Follow the path south where you will come to the second challenge. This time you are going up against 2 groups of forgotten led by Issah Sshay and Hessper Sasso. The trick to keep in mind when tackling groups of 2 or more in this mission is to kill one group and wait for the timer to reach the next 2 minute mark before attacking the next. Defeat the two groups using this tactic and you will be allowed to proceed to the last and most difficult challenge. You will be facing three groups here which are led by Josso Essher, Lyssha Suss and Kesskah Shissh. Defeat all three using the same tactic described above, starting on the right. The third group is possibly the most difficult since the Priest and the boss (Josso Esher) heal everyone near them. A few well placed interrupts should be enough to take them both down.
  • The bonus for this mission is to complete each of the three challenges in under 9:45. The timer resets as you complete each challenge so completing this task should not be too much of a problem.

6. Augury Rock

I opted to omit a map for this mission because you literally could not get lost. Your only objective is to defeat the Doppelganger; you meet the bonus objective by killing it within 10 minutes (2 minutes on Hard mode).

To reach your opponent's location, speak to Great Ritual Priest Zahmut, who will take you to the area with the ghosts you met during the previous three missions. Walk past them and step on each of the three stones marked with ascension runes (the order does not matter). After a brief cinematic (showing the rock break open), you will be face to face with the doppel.

7. The Forgotten Ones (Only for characters created in Prophecies)

This quest is given by Annelle Fipps in Destiny's Gorge

After obtaining the quest from Annelle Fipps in Destiny's Gorge you can take one of two paths. You can take the northern exit at Destiny's Gorge and travel south through Skyward Reach. After a while, you will arrive at a teleporter which you will need to activate to continue south and then west where you will find Sariss Yassith. Alternatively you can map travel to Augury Rock, take the northern exit and travel south through Skyward Reach and then east to Sariss Yassith. The alternate route is a bit shorter but takes you past a few groups of Hydra. Once you arrive at Sariss' location, simply speak to him to receive your reward.

Reward

8. Forgotten Wisdom (Only for characters created in Prophecies)

This quest is given by Sariss Yassith in Skyward Reach

After accepting the quest, head directly south to The Arid Sea exit from Skyward Reach. To find Siliss Yassith you must go to the platform East of where the indicator points and cross the bridge of rocks. Though the quest marker looks to be fairly obvious and easy to reach, Siliss Yassith's location is trickier to access than it may seem. Approaching the quest marker the player should notice a statue of a female warrior in the distance. This will collapse as the player draws nearer.

Upon reaching the mesa that Siliss is standing upon, head further south, around the mesa and up a small trail. From there the ruins of the statue actually form a bridge that can be used to reach Siliss. Then speak with him to receive the reward for the quest.

Reward


9. The Dragon's Lair

As with the previous mission, there really is no need for a map because this mission is very linear.

  • Speak to the Forgotten Gate Keeper to begin your journey through the Dragon's Lair. You will need to defeat six Facets in order to reach the Great Dragon Glint's lair. The facets are basically bosses of for each of the different six professions in Guild Wars. Facet of Light - Monk, Facet of Nature, Ranger, Facet of Chaos - Mesmer, Facet of Darkness - Necromancer, Facet of Elements - Elementalist, and finally the Facet of Strength - Warrior. Whenever you defeat a Facet, you will be teleported to the another area where the next Facet can be found. After defeating all six Facets you will be granted an audience with Glint.
  • To start the bonus for this mission, pick up one of Glint's eggs once the cinematic is over. Doing so will make her hostile. Defeat her to complete the bonus mission. Even if you fail to kill Glint (which you probably will) you still complete the mission.


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